Sider 5.0.2 For PES 2019 by Juce
– Lua scripting: support for context fields and events:
set_teams, set_conditions, set_stadium, set_match_time, trophy_rewrite
– Trophy “server”, which allows to have trophies in leagues and cups that do not have them in the game. This is done via “trophy_rewrite” event.
– Correct commentary is now preserved during trophy rewrites: only cut scenes before and after the match are changed/inserted.
– more example Lua modules: stadswitch.lua, timeaccel.lua, etrace.lua
set_teams, set_conditions, set_stadium, set_match_time, trophy_rewrite
– Trophy “server”, which allows to have trophies in leagues and cups that do not have them in the game. This is done via “trophy_rewrite” event.
– Correct commentary is now preserved during trophy rewrites: only cut scenes before and after the match are changed/inserted.
– more example Lua modules: stadswitch.lua, timeaccel.lua, etrace.lua
Trophy rewrites should work in all offline modes: League, Cup, Master League.
(Showing trophy scenes in Exhibition mode is not supported yet.
Hopefully, next release will have that)
(Showing trophy scenes in Exhibition mode is not supported yet.
Hopefully, next release will have that)
Try playing an English Super Cup: it gives a good demo of both
trophy-rewrite (trophy.lua), and also stadium/weather switching
(stadswitch.lua): enjoy a snowy winter night at Anfield! :) (The example
is a bit contrived, as the super cups are typically played in late
summer – like English Super Cup, a.k.a. Community Shield. And the game
itself wouldn’t let you choose Winter. But with sider module, like
stadswitch.lua, you can do that.)
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